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Caravan System
December 13, 2024
There is now a pack mule that can be used to store and transport non-stackable items. Any player can take or deposit resources to it and guide it around.
The fishing resource now provides catfish. Imp defenders have been fixed. Higher level logs now burn for longer.
Player-controlled Resources
December 11, 2024
Many monsters now drop an "essence". There is a new player-controlled resource on the northeast of the mainland. You can take control of it by using an "essence" on the "essence forge" near the resource.
While in control of the resource, you can withdraw from its chest. Someone else can gain control of it by defeating your defenders and depositing essence themselves.
First Rare Items
December 6, 2024
You can now discover a colored "celebration hat" passively through skilling. They will automatically go into your inventory if there is room, otherwise they'll be dropped. If you discover one, it will be added to your collection log (on the backend only for now).
There is one for the combat skills and one for each of the other eight skills. You can see how many have been created in total on the statistics page
Unlimited Play Time
December 2, 2024
There is now unlimited playtime with a four hour logout timer.
There is now a membership option with payment through Steam or Stripe. Membership currently provides no benefits while the game is in alpha but support is appreciated.
There are also more character configuration options.
Sound Effects
November 22, 2024
Some initial sound effects have been added to the game. There is also now a volume selection element.
Whether music and/or sound effects are enabled will now be peristent across login sessions
A path finding bug was fixed.
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